﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Volo.Abp.Domain.Entities;

namespace Rechargeable.GameCard
{
    public class GameInfo : Entity<int>
    {
        /// <summary>
        /// 名称
        /// </summary>
        public string Name { get; set; }

        /// <summary>
        /// 编号
        /// </summary>
        public string Number { get; set; }

        /// <summary>
        /// 介绍
        /// </summary>
        public string Description { get; set; }

        public virtual ICollection<GameChannel> GameChannels { get; set; }
    }
}
